City Sim
A downloadable game
Pretty simple city sim/builder that I've been putting together. Putting this page up mostly to share the demo with friends, but others can certainly feel free to enjoy it.
I've spent roughly the last 3 or 4 months now working on this. Its built with C# using the MonoGame library, and the only extension I've used with it so far is Comora, a camera library, for rendering the map. This game is a rough one, and I've heavily contemplated restarting and refactoring a lot of code to just be more optimized- but I've long since the start just went at it and worked on this bit by bit. Its coming along a lot better more recently, since I've taken time to sit and really think about how I want a lot of the game to be.
Heres a general breakdown of the game right now.
- Unfortunately, only one save can be loaded at a time right now (because I'm lazy)- so when you start a new game, it will overwrite your previous save. The game will autosave every 10 days, as well as when you exit the game to the main menu with ESC.
- Move Camera with WASD
- Every day, building outputs are processed and you (obviously) gain income and resources. Days are roughly 10 seconds long, otherwise the game is just boring. (I plan to add time/speed management in the near future)
- Houses produce workers in varying levels, based on tier. Each tier also produces more gold than the last.
- Food is required on a per worker basis. Keep food output up with worker output.
- Power lines extend the play area, or area of visibility.
- Farms produce food
- Quarries will mine ores, including coal, stone, and iron.
- Roads are decorations. To place roads, select a road from the decoration tiles page and drag from a starting tile to the tile you want roads to be placed to.
- Log cabins will produce wood from surrounding trees
- Windmills will generate more power.
- Check inventory outputs and deductions each turn by hovering over each resource in the middle of the HUD.
- If you have scaling problems - I'm sorry! I haven't been able to take the time to make all of that configurable.
Lol, have fun
Status | In development |
Author | Yesterday Development |
Genre | Simulation, Strategy |
Tags | 16-bit, 2D, City Builder, Isometric, Pixel Art, Retro, Singleplayer |
Download
Install instructions
Unzip the rar file
Run CitySim.exe
If you run into any issues,
that sucks :(
Comments
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its a forgotten project :/ some day soon I will revisit it and upload a better version